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Empire At War Patch 1.03 da!

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von (Darth Sonic)

Der neueste Patch auf Version 1.03 zum Star Wars PC-Strategiespiel Empire At War ist da. Den Download-Link findet Ihr weiter unten, das Changelog im Nachfolgenden.

New Content

    * Added new Multiplayer Land Skirmish map "Corellian Countdown"
    * Added new 43 Planet Multiplayer Campaign Map "Lines are Drawn"

General Issues

    * Corrected several text issues including the removal of references to the Venator and missing text.
    * Corrected an issue that allowed Empire Heroes to be placed on the Death Star.
    * Corrected an issue that allowed multiple turrets to be built on the same build pad.
    * Corrected an issue that caused AT-AT´s to become stuck when deploying troops over build pads.
    * Corrected an issue where AT-AT´s would stop moving when tow cabled by Rebel Speeders allowing players to stop the unit from suffering a successful tow cable attack.
    * Corrected an issue in which the Death Star could be sold.

Multiplayer Issues

    * Added an "ignore" button to the Internet lobby - Ignored player chat is not seen in any Internet dialog, and Ignored players are shown in a different color in the player list.
    * Corrected several issues that caused quick match to hang indefinitely.
    * Corrected an issue where quick match would connect more than 2 players to a game resulting in a sync error.
    * Added "Quality Lights" to the game setup screen to indicate connection performance between players. Detailed ToolTips will also display when the mouse cursor is hovering over the "quality" lights.
    * Added a "test connections" button to the game lobby that allows players to test out their connections with other players in a match before starting.
    * GameSpy Arena 1v1 Space Skirmish, 1v1 Land Skirmish and 1v1 Campaign ladders have been reset due to several stat exploit corrections that have been made.
    * Corrected an issue that caused CD-Keys to become invalid when playing on Limited-User Windows profiles.
    * Corrected an issue for missing map names in the Multiplayer Lobby.
    * Victory movies can now be skipped in multiplayer games.
    * Corrected an issue where player count would display incorrect information like 59/2 when a game is first listed.
    * Corrected several general connectivity issues with multiplayer improving connectivity performance.
    * Client player in a match is now allowed to change color/faction after pressing accept.
    * Increased Multiplayer stability for LAN and Internet games.
    * Changed light up buttons to check marks in the Host Game Setup menu.

Balance Issues

    * Improved targeting priority for AI when fighting Star Destroyers.
    * Increased the tractor beam hard point health from 100 to 150 for Star Destroyers.
    * Increased the Garrison spawn time from 15 seconds to 25 Seconds for most buildings.

Den Download des Patches findet Ihr unter:

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